Games, VR, video, and AI systems that explore cultural memory and how people relate to technology.

VR Installation
The Last Incense is a speculative VR reconstruction exploring Hong Kong's disappearing nightclub culture, cultural memory, and the representation of sex workers.
Concept artwork featuring White and Black; not a gameplay screenshot.Interactive Art / Research in Development
An original character and Hong Kong-inspired interactive world in development. Through making and player participation, I hope to develop a Cultural Studies inquiry; the Main RQ remains open.

A VR experience made with collaborators in Unity, honoring the stories and cultural heritage of Hong Kong’s female garment workers.

Detective’s Dilemma, also known as Project 180, is an AI-assisted Galgame I completed in Ren’Py during a 180-minute exam.

An AI-assisted cyberpunk music video combining Hong Kong urban realism with a chaotic virtual game world. A developer finds himself trapped in his own script.
Research on game distribution in China, reviewing licensing policy, comparing official storefronts, and documenting formal and informal circulation through documents, examples, and platform screenshots.
This academic project examines how games are distributed in China, including licensing policy, platforms, and formal and informal circulation. As a research assistant, I reviewed policy documents, compared official storefronts, and recorded distribution practices using sourced examples and annotated screenshots. The material compares Steam China, WeGame, and TapTap, and includes observations of circulation on BiliBili, e-commerce platforms, forums, and cloud-storage services. The notes combine policy documents with platform evidence. They are research material and should not be read as current legal guidance.